Here is a list of cricket fielding positions:

  1. Slip
  2. Gully
  3. Point
  4. Cover
  5. Mid-off
  6. Mid-on
  7. Midwicket
  8. Square leg
  9. Fine leg
  10. Third man
  11. Deep backward point
  12. Deep cover
  13. Long-off
  14. Long-on
  15. Deep midwicket
  16. Deep square leg
  17. Deep fine leg
  18. Short leg
  19. Silly point
  20. Leg slip
  21. Short third man
  22. Backward square leg
  23. Cow corner
  24. Extra cover
  25. Deep extra cover

These positions are just a few examples, and the fielding positions can vary depending on the game format and the captain’s strategy.

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In cricket, a batsman can be dismissed in several ways. Here are the ways a batsman can be given out:
  1. Bowled: The bowler hits the stumps directly with the ball, and the bails are dislodged.
  2. Caught: The batsman hits the ball, and it is caught by a fielder before it touches the ground.
  3. LBW (Leg Before Wicket): The ball hits the batsman’s pad or body instead of the bat, and the umpire deems that it would have gone on to hit the stumps.
  4. Run Out: The fielding team successfully hits the stumps with the ball before the batsman completes a run.
  5. Stumped: The batsman steps out of the crease to play a shot, misses the ball, and the wicketkeeper breaks the stumps with the ball.
  6. Hit Wicket: The batsman accidentally hits and dislodges the bails with their bat or body while attempting to play a shot.
  7. Handled the Ball: The batsman intentionally touches the ball with their hand not holding the bat without the permission of the fielding team.
  8. Obstructing the Field: The batsman intentionally obstructs a fielder from making a play on the ball.
  9. Timed Out: The incoming batsman takes more than the allotted time to arrive at the crease after the previous batsman’s dismissal.
  10. Retired Out: The batsman voluntarily retires from the innings, either due to injury or any other reason.

It’s important to note that each format of the game (Test, One-Day International, T20) may have slight variations in the specific rules for dismissals.

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Here are the common umpiring signals used in cricket:
  1. Out (Raised Finger): The umpire raises their index finger to signal that the batsman is out.
  2. Six Runs (Both Arms Raised): The umpire raises both arms above their head to indicate that the batsman has hit a six, scoring six runs.
  3. Four Runs (Raised Arm): The umpire raises one arm horizontally to signal that the batsman has hit a four, scoring four runs.
  4. Bye (Hand Behind Back): The umpire extends one arm behind their back to signal that the batsman did not make contact with the ball, and the runs are scored as byes.
  5. Leg Bye (Leg Tap): The umpire taps their leg with one hand to indicate that the batsman did not make contact with the ball, but runs were scored off the batsman’s leg.
  6. Wide Ball (Extended Arm): The umpire extends one arm horizontally away from their body to indicate that the ball was bowled wide of the stumps, and an extra run is awarded to the batting team.
  7. No Ball (Raised Arm): The umpire raises one arm vertically to signal that the bowler has overstepped the front line or committed a bowling infringement, and an extra run is awarded to the batting team.
  8. Dead Ball (Crossed Arms): The umpire crosses both arms in front of their chest to signal that the ball is dead and no runs can be scored or wickets taken.
  9. Penalty Runs (Pointing to the Fielding Side): The umpire points towards the fielding side to indicate that penalty runs have been awarded to the batting side due to a fielding infringement.
  10. Drinks Break (Tapping Shoulder): The umpire taps their shoulder with one hand to signal a drinks break or other scheduled break in play.

These are some of the key umpiring signals used in cricket, and they may vary slightly depending on the specific rules and regulations of the match.

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