Preamble
The Spirit of Cricket, Cricket owes much of its appeal and enjoyment to the fact
that it should be played not only according to the Laws (which are incorporated
within these Playing Conditions), but also within the Spirit of Cricket.
The major responsibility for ensuring fair play rests with the captains, but
extends to all players, match officials and, especially in junior cricket, teachers,
coaches and parents.
Respect is central to the Spirit of Cricket.
Respect your captain, team-mates, opponents and the authority of the umpires.
Play hard and play fair.
Accept the umpire’s decision. Create a positive atmosphere by your own conduct
and encourage others to do likewise.
Show self-discipline, even when things go against you.
Congratulate the opposition on their successes and enjoy those of your own
team.
Thank the officials and your opposition at the end of the match, whatever the
result.
Cricket is an exciting game that encourages leadership, friendship and teamwork,
which brings together people from different nationalities, cultures and religions,
especially when played within the Spirit of Cricket.
Playing Conditions: 2023
Subject to the provisions of these conditions, the Laws of Cricket Code 2017, 3rd edition
– 2022 and the By-laws and General Regulations of the Board shall apply.
1. THE PLAYERS
A match is played between two sides, each of eight players, one of whom shall
be captain.
2. CONCUSSION REPLACEMENT
2.1 If a player sustains a concussion or suspected concussion as a result of a
head or neck injury during the course of the relevant match, a Concussion
Replacement may be permitted in the following circumstances:
2.1.1 the head or neck injury must have been sustained during play and
within the playing area described in clause above
2.2 Both the Concussion Replacement and the replaced player shall be
considered to have played in the match for records and statistical purposes.
3. THE CAPTAIN
3.1 The captains are responsible at all times for ensuring that play is conducted
within The Spirit of Cricket as well as within these Playing Conditions.
3.2 If at any time the captain is not available, a deputy shall act for her.
3.3 If a captain is not available to nominate the players, then any person
associated with that team may act as her deputy to do so.
3.4 At any time after the nomination of the players, only a nominated player can
act as deputy in discharging the duties and responsibilities of the captain as
stated in these Playing Conditions, including at the toss.
4. WICKETS, CREASES AND BOUNDARIES
4.1 Before the toss and during the match, the umpires shall satisfy themselves
that:
4.1.1 the creases are correctly marked
4.1.2 the wickets are properly pitched.
4.1.3 the boundary of the field of play complies with the requirements of
the T10 format
5. FITNESS OF PLAY
5.1 It is solely for the umpires together to decide whether either conditions of
ground, weather or light or exceptional circumstances mean that it would be
dangerous or unreasonable for play to take place. Conditions shall not be
regarded as either dangerous or unreasonable merely because they are not
ideal. The fact that the grass and the ball are wet does not warrant the ground
conditions being regarded as unreasonable or dangerous.
5.2 Conditions shall be regarded as dangerous if there is actual and foreseeable
risk to the safety of any player or umpire.
5.3 Conditions shall be regarded as unreasonable if, although posing no risk to
safety, it would not be sensible for play to proceed.
5.4 If the umpires consider the ground is so wet or slippery as to deprive the
bowler of a reasonable foothold, the fielders of the power of free movement, or
the batter of the ability to play their strokes or to run between the wickets, then
these conditions shall be regarded as so bad that it would be dangerous and
unreasonable for play to take place.
6. SIGNALS
The scorers shall accept all instructions and signals given to them by the umpires
and shall immediately acknowledge each separate signal.
7. HOURS OF PLAY
7.1 The match duration will be 2 x Innings of thirty-five minutes (35 minutes) each
separated by a 5-minute interval between innings.
7.2 The team that bowls first will decide which side they will begin bowling from.
7.3 Five overs will be bowled from one end, and the last 5 overs from the
opposite end.
7.4 No match will start earlier than scheduled even if the venue is available and
both teams are present at the venue, unless agreed to by the Tournament
Director.
7.5 Seven wickets must be down to constitute the end of an innings or 10 overs
are bowled.
8. THE BALL
8.1 The ball to be used will be supplied by the umpire.
8.2 Only a pink, 142g ball will be used during the tournament.
8.3 In the event of no ball being available from the umpires, or an incorrect ball
being supplied, the game will progress and the umpires will make a report to the
tournament organisers.
8.4 During play umpires shall periodically and irregularly inspect the condition of
the ball and shall retain possession of it at the fall of a wicket or any other
disruption in play.
8.5 One new ball shall be used at the start of each innings.
8.6 If, during play, the ball cannot be found or recovered or the umpires agree
that it has become unfit for play through normal use, the umpires shall replace it
with a ball. When the ball is replaced, the umpire shall inform the batter and the
fielding captain.
9. FITNESS OF GROUND, WEATHER AND LIGHT
The umpires are the sole judges of ground, light and weather conditions. No
interference from teams will be tolerated and will be viewed in a serious light.
10.EXTRA TIME
No extra time is permitted where the start of play is delayed or play is
suspended.
11. TOSS
11.1 The toss is determined by the game schedule, in that the team highlighted
bowls the first innings, with the exception of the Quarter finals, Semi-finals and
Final. Toss for the final matches must be made no later than 5 minutes before the
start of the innings.
11.2 The captains must make sure that they are aware of all restrictions and
safety measures relating to adult and junior players as reflected in the By-Laws
and General Regulations and to abide by these.
11.3 Before the game commences, at least 6 of the nominated players from each
team must be present.
11.4 The team defaulting in regards to the number of nominated players present
at the start of play will forfeit the game’s points to the opposition. If both teams
fail to arrive, then both teams will forfeit points.
12.PRACTICE ON THE SQUARE OR FIELD OF PLAY
12.1 Refer to the Laws of Cricket Code 2017 v 3.
12.2 There shall be no practice of any kind, at any time on any day of the match,
on the pitch or on either of the two strips parallel and immediately adjacent to the
pitch, one on either side of it, each of the same dimensions as the pitch.
13.FIELDERS ABSENCE; SUBSTITUTES
13.1 Law 24 – Substitutes or fielder leaving the field,
13.2 Law 24 shall apply subject to the following:
13.3 Law 24.2.2 shall be amended as follows –
13.3.1 The umpires shall have the discretion to allow for other wholly
acceptable reasons, a substitute fielder who is a part of the squad
submitted to the tournament organisers at the beginning of the
tournament, to act for a nominated player, at the start of the match, or at
any subsequent time.
13.4 Law 24.2.2 – Fielder absent or leaving the field.
13.5 Law 24.2.2 shall be replaced by the following:
13.6 If a fielder fails to take the field with their team at the start of the match or at
any later time or leaves the field during a session of play, the umpire shall be
informed for the reason of their absence and they shall not thereafter take to the
field during a session of play without the consent of the umpire. The umpire shall
give such consent as soon as is practicable.
13.7 The player shall not be permitted to bowl in that innings after their arrival
until they have been on the field for at least the length of playing time for which
they were absent.
14.PENALTY TIME NOT INCURRED
14.1 The restriction in clauses 7.1 and 7.2 above shall not apply if the player has
suffered an external blow (as opposed to an internal injury such as a pulled
muscle) whilst participating earlier in the match and consequently been forced to
leave the field. Nor shall it apply if the player has been absent for very
exceptional and wholly acceptable reasons, at the discretion of the umpire.
14.2 In the event of the fielder already being off the field at the commencement of
an interruption in play through ground, weather or light conditions or for other
exceptional circumstances, they shall be allowed to count any such stoppage
time as playing time, provided that they personally inform the umpires when
they are fit enough to take the field had play been in progress.
14.3 Similarly, if at the commencement of an interruption in play through ground,
weather or light conditions or for other exceptional circumstances, a player is on
the field but still has some unexpired penalty time remaining from a previous
absence, they shall automatically be allowed to account any such stopping time
as playing time.
15.BATTER’S INNINGS: RUNNERS
15.1 Law 25 will be replaced by the following:
15.2 No runners will be allowed
16.RESTRICTION ON PLACEMENT OF FIELDERS AND FIELDING POWER
PLAY
No field restrictions – except no more than 2 fielders behind square on the leg
side.
17.FIELDING POWERPLAY
17.1 During the fielding power play, a 9th fielder may be added. The option to use
a 9th fielder is up to the fielding team.
17.2 This option may be invoked by the fielding team in either the 1st and 2nd
over of the fielding innings or in the final 2 overs of the fielding innings. The use
of the fielder must be before the start of an over and cannot be introduced once
the 1st ball is bowled of either the 2nd or last over of the innings. The captain of
the fielding side will indicate to the umpire that she wishes to take the fielding
power play.
17.3 The umpire shall signal the fielder powerplay by using a signal. This will by
crossing their wrists in an X and showing both the batting pair & signalling the
scorers.
17.4 In the event of the powerplay being taken in the first two overs of the
innings, once the 2nd over of the innings is completed, the Umpire shall signal
that the 9th player has left the field.The umpire will signal this through the use of
the conventional ‘Power Play’ signal.
18. MOVEMENT BY FIELDERS
18.1 Law 28.6 – Movement by any fielder other than wicket keeper shall be
replaced by the following:
18.2 Any movement by any fielder, excluding the wicket keeper, after the ball
comes into play and before the ball reaches the striker, is unfair except for the
following:
18.2.1 minor adjustments to stance or position in relation to the striker’s
wicket.
18.2.2 movement by any fielder in the outfield towards the striker or the
striker’s wicket that does not significantly alter the fielder’s position.
18.2.3 movement by any fielder in response to the stroke that the striker is
playing or that his actions suggest he intends to play.
18.3 Notwithstanding (18.2.3) above, in all circumstances Law 28.4 (Limitation of
on side fielders) shall apply.
18.4 In the event of such unfair movement, either umpire shall call and signal
Dead ball as soon as possible after the delivery of the ball.
18.5 Note also the provisions of:
18.5.1 Law 41.4 (Deliberate attempt to distract the striker) and
18.5.2 Law 27.4 (Movement by the wicket-keeper)
19. BOWLING RESTRICTIONS
19.1 One bowler may bowl a maximum of 3 overs, the remaining bowlers may
only bowl a maximum of 2.
19.2 In the event of a reduced innings, no bowler can bowl more than 1/5th of the
available overs.
19.3 If the remaining overs are not divisible by 5, one additional over shall be
allowed to the maximum number per bowler to make up the balance.
19.4 Examples:
19.4.1 Innings Reduced to 7 Overs
19.4.2 Seven Overs divided by 5 bowlers = 1.4
19.4.3 Therefore: 2 bowlers x 2 Overs & 3 bowlers x 1 over
20. NO BALL
In addition to Law 21 please note the following:
20.1 Free hit after a No Ball – Only applies where official GCB umpires are
present.
20.2 The delivery following a no ball (all modes of no ball) shall be a free hit for
whichever batsman is facing it. If the delivery for the free hit is not a legitimate
delivery (any kind of no ball or a wide ball), then the next delivery will become a
free hit for whichever batsman is facing it.
20.3 For any free hit, the striker can be dismissed only under the circumstances
that apply for a no ball, even if the delivery for the free hit is called wide ball. A
free hit will be given until such time as the over has been concluded.
20.4 Field changes are not permitted for free hit deliveries unless there is a
change of striker (the provision of clause 13 shall apply).
20.5 Except if the No Ball was the result of a fielding restriction breach. The field
may then be changed but only to the extent of correcting the breach.
20.6 The umpires will signal a free hit by (after the normal no ball signal)
extending one arm straight upwards and moving it in a circular motion
21. WIDE DELIVERIES
21.1 A line shall be drawn, 17 ins/43.18cms, in from the return crease and shall
extend from the popping crease to the bowling crease. This line must be used to
adjudge off-side wides only.
21.2 Umpires are instructed to apply very strict and consistent interpretation in
this regard in order to prevent negative bowling wide of the wicket. Any leg side
delivery while the batsman is in his normal stance shall be called a wide.
21.3 A penalty of one run for a wide shall be scored. The penalty shall stand in
addition to any other runs which are scored or awarded. All runs which are run
or result from a wide ball which is not a no ball shall be scored as wide balls.
21.4 A fast, short- pitched delivery which passes above the head of the striker
standing in an upright position at the popping crease shall be called wide.
However, the procedure as set out in clause 14.2 (short pitched deliveries) shall
apply, i.e. warning related to short pitched deliveries.
22. LAW 41: UNFAIR PLAY
22.1 Changing the condition of the match ball
Law 41.3 shall apply subject to the following:
22.1.1 If the umpires together agree that the deterioration in the condition
of the ball is greater than is consistent with the use it has received, they
shall consider that there has been a contravention of this law. They shall
then together decide if they can identify the player(s) responsible for such
conduct, irrespective of the player or players concerned.
22.1.2 The opposing side will be asked if they want the match ball
replaced. If so requested, the umpires will select the replacement ball.
22.1.3 Furthermore, if it is possible to identify the player(s) responsible,
Additionally, the bowlers end umpire shall:
22.1.3.1 Award twenty-five (25) penalty runs to the batting side
22.1.3.2 Inform the captain of the fielding side of the reason for the
action taken
22.1.3.3 Inform the captain of the batting side as soon as
practicable of what has occurred
22.1.3.4 Together with the other umpire’s report the incident to the
GCB who shall take the necessary action against the player(s)
responsible.
22.1.4 If it is not possible to identify the player(s) responsible:
22.1.4.1 The Bowler’s end umpire shall issue the captain with a first
and final warning
22.1.4.2 Advise the captain that, should there be any further
incident by his team during the remainder of the match where the
player(s) responsible cannot be identified; the captain will be
deemed to be the player responsible and the steps as per 16.1.1.
will be followed.
22.2 Short pitched deliveries
22.2.1 Law 41.6: The bowling of fast, short- pitched balls
22.2.2 Law 41.6 shall be replaced by the following:
22.2.3 A bowler shall be limited to one fast, short- pitched delivery per
over.
22.2.4 A fast, short- pitched delivery is defined as a ball which passes or
would have passed above the shoulder height of the striker standing
upright at the popping crease.
22.2.5 The umpire at the bowler’s end shall advise the bowler and the
batsman on strike when each fast, short -pitched delivery has been
bowled.
22.2.5 In addition, for the purpose of this regulation and subject to clause
8, a ball that passes above head height of the batsman that prevents them
from being able to hit it with their bat by means of a normal cricket stroke,
shall be called a wide.
22.2.7 For the avoidance of doubt, any fast, short- pitched delivery that is
called a wide under this playing condition shall also count as one of the
allowable short pitched deliveries in that over.
22.2.8 In the event of a bowler bowling more than one fast, short-pitched
deliveries in an over as defined in clause 8 above, the umpire at the
bowler’s end shall call and signal no ball on each occasion. A different
signal shall be used to signify a fast, short-pitched delivery. The umpire
shall call and signal no ball and then tap the head with the other hand. The
bowler will then not continue their over and will not be allowed to continue
to bowl in that innings
22.3 Bowling of high, full-pitched deliveries.
Law 41.7 shall be replaced by the following –
22.3.1 Any delivery, which passes or would have passed on the full above
waist height of the striker standing upright at the popping crease is
deemed unfair, whether or not it is likely to inflict physical injury on the
striker.
22.3.2 In the event of a bowler bowling a high full pitched ball as defined
above, the umpire at the bowler’s end shall call and signal no ball.
22.3.3 If, in the opinion of the umpire, such a delivery is considered likely
to inflict physical injury on the batsman, the umpire at the bowler’s end
shall, in addition to calling and signaling no ball, when the ball is dead,
caution the bowler and issue a first and final warning. The umpire shall
inform the other umpire, the captain of the fielding side and the batsmen at
the wicket of what has occurred.
22.3.4 Should there be any further instance where a high, full-pitched ball
is bowled and is considered likely to inflict physical injury on the batsman)
by the same bowler in that innings, the umpire shall in addition to calling
and signaling no ball, when the ball is dead, direct the captain to take the
bowler off forthwith. If necessary, the over shall be completed by another
bowler, who shall neither have bowled the previous over, or part thereof,
nor be allowed to bowl the next over, or part thereof.
22.3.5 The bowler thus taken off shall not be allowed to bowl again in that
innings.
22.3.6 The umpire will report the occurrence to the other umpire, the
batsman at the wicket and as soon as possible to the captain of the
batting side and the Tournament organizer.
22.3.7 Note that the above is not a substitute for Dangerous and Unfair
Bowling, which umpires are able to apply at any time.
22.4 Note also the provisions of:
22.4.1 Law 41.4 (Deliberate attempt to distract the striker),
22.4.2 Law 41.5 (Deliberate distraction, deception or obstruction of a
batsman) and
22.4.3 Law 41.8 (Bowling of deliberate front foot no ball).
23. TIME WASTING
23.1 Time wasting by the fielding side
Law 41.9 shall apply:
23.1.1 In the first instance of any waste of time in that innings by any
member of the field side, the umpire shall, call and signal dead ball if
necessary, issue a first and final warning to the fielding side –
23.1.2 If there is a further incident of time wasting by the fielding side in
that innings the umpire shall:
23.1.3 Call and signal dead ball if necessary; and either,
23.1.3.1 if the waste of time is not during an over, award 25 Penalty
runs to the batting side and inform the captain of the fielding side of
the reason for this action or,
23.1.3.2 If the waste of time is during the course of an over, direct
the captain of the fielding side to suspend the bowler immediately
from bowling.
23.1.4 The bowler thus suspended shall not be allowed to bowl again in
that innings.
23.1.5 Inform the other umpire, the batsmen at the wicket and, as soon as
possible, the captain of the batting side of what has occurred;
23.2 Time wasting by the batter
23.2.1 Law 41.10 shall apply, subject to the following (Umpires to apply
strict interpretation in this regard)
23.2.2 If the incoming batsman is not in a position to take guard or his
partner not ready to receive the next ball within 1 minute & 30 seconds of
the fall of the previous wicket, the action should be regarded by the
umpires as time wasting and the provisions of Law 42.10 shall apply.
23.3.3 An incoming batsman shall, on appeal, be timed out if they take
more than 1 minute & 30 seconds to come in, timed from the moment a
wicket falls until they arrive at the wicket to take guard.
24. OBSTRUCTING THE FIELD
24.1 Refer to Law 37.
24.2 In addition, and for the avoidance of doubt, if an umpire feels that a
batsman, in running between the wickets, has significantly changed their
direction without probable cause and thereby obstructed a fielder’s attempt to
affect a run out, the batsman should, on appeal, be given out for obstructing the
field. It shall not be relevant whether a run out would have occurred or not. If the
change of direction involves the batsman crossing the pitch, law 41.14 shall also
apply.
25. STRIKER IN PROTECTED AREA
25.1 Law 41.15 refers
25.2 The striker shall not adopt a stance in the protected area or so close to it
that frequent encroachment is inevitable.
25.3 The striker may mark a guard on the pitch provided that no mark is
unreasonably close to the protected area.
25.4 If either umpire considers that the striker is in breach of any of the
conditions in Law 41.15.1, if the bowler has not entered the delivery stride,
he/she shall immediately call ‘dead ball,’ otherwise, wait until the ball is dead;
he/she shall then inform the other umpire of the occurrence.
25.5 The bowler’s end umpire shall then,
25.5.1 warn the striker that the practice is unfair and indicate that this is a first
and final warning. This warning shall apply throughout the innings. The
umpire shall inform the non-striker and each incoming batsman.
25.5.2 Inform the captain of the fielding side and, as soon as practicable, the
captain of the batting side of what has occurred.
25.5.3 If there is any further breach of any of the conditions in Law 41.15.1 by
any batsman in that innings, the umpire seeing the contravention shall, if the
bowler has not entered his/her delivery stride, immediately call and signal
Dead ball, otherwise, he/she shall wait until the ball is dead and then inform
the other umpire of the occurrence.
25.6 The bowler’s end umpire shall
25.6.1 disallow all runs to the batting side
25.6.2 return any not out batsman to his/her original end
25.6.3 signal No ball or Wide to the scorers if applicable.
25.6.4 award 25 Penalty runs to the fielding side.
25.6.5 award any other 25-run Penalty that is applicable except for Penalty
runs under Law 28.3 (Protective helmets belonging to the fielding side).
25.6.7 inform the captain of the fielding side and, as soon as practicable, the
captain of the batting side of the reason for this action.
25.7 The umpires together shall report the occurrence as soon as possible after
the match to the Executive of the offending side and to any Governing Body
responsible for the match, who shall take such action as is considered
appropriate against the captain, any other individuals concerned and, if
appropriate, the team.
26. NON-STRIKER LEAVING HIS/HER GROUND EARLY
26.1 Law 41.16 refers
26.2 If the non-striker is out of his/her ground from the moment the ball comes
into play to the instant when the bowler would normally have been expected to
release the ball, the bowler is permitted to attempt to run him/her out. Whether
the attempt is successful or not, the ball shall not count as one in the over.
26.3 If the bowler fails in an attempt to run out the non-striker, the umpire shall
call and signal Dead ball as soon as possible.
27. INTERVAL
27.1 If the innings of the team batting first is completed prior to the scheduled
time for the interval, the interval shall take place immediately and the innings of
the team batting second will commence correspondingly earlier.
27.2 The interval shall in all cases be 5 minutes.
28. INTERRUPTIONS
28.1 Uninterrupted Matches
28.1.1 Each team shall bat for 10 overs unless all out earlier.
28.1.2 If the team fielding first fails to bowl the required number of overs
by the scheduled time for cessation of the first innings, play shall not
continue. For every over lost to the batting team, a penalty of 15 runs per
over will be awarded.
28.1.3 The team batting second shall receive its full quota of 10 overs
irrespective of the number of overs it bowled in the scheduled time for the
cessation of the first innings. Any time wasting will be dealt with by the
umpires as per clause 20.3.
28.1.4 If the team batting first is dismissed in less than 10 overs, the team
batting second shall be entitled to bat for 10 overs.
28.1.5 If the team fielding second fails to bowl 10 overs by the scheduled
cessation time, then 15 runs per over will be awarded to the batting team.
28.2 Delay or Interruption to the Innings of the team batting first
28.2.1 When playing time has been lost the revised number of overs to be
bowled in the match shall be based on a rate of 5 overs to 20 minutes in
the total remaining time available for play.
28.2.2 The revision of the number of overs should ensure, whenever
possible, that both teams have the opportunity of batting for the same
number of overs. The team batting second shall not bat for a greater
number of overs than the first team unless the latter completed its innings
in less than its allocated overs. To constitute a match, a minimum of 5
overs have to be bowled to the side batting second, subject to the innings
not being completed earlier.
28.3 Delay or Interruption to the innings of the team batting second:
28.3.1 When playing time has been lost and, as a result, it is not possible
for the team batting second to have the opportunity of receiving its overs
allocated or revised allocation of overs in the playing time available, the
number of overs shall be reduced at a rate of 1 over per 3.5 minutes, in
respect of the lost playing time.
28.3.2 To constitute a match, a minimum of 5 overs have to be bowled to
the team batting second subject to the innings not being completed earlier.
28.3.3 The team batting second shall not bat for a greater number of overs
than the first team unless the latter completed its innings in less than its
allocated overs.
28.3.4 A fixed time will be specified for the close of play by applying a rate
of 5 overs per 17.5 minutes. With the exception of drinks intervals, the
timing and duration of all relative delays, and interruptions in play, will be
taken into consideration in specifying this time.
28.3.5 If the team fielding second fails to bowl the revised overs by the
scheduled close of play, then 15 runs will be awarded per over to the
batting team.
29. REVISED TARGET
29.1 In any case whether the number of overs to be faced by the team batting
second is less than the number of overs faced by the team batting first, a target
revision needs to be implemented. The procedure for this is as follows:
29.1.1 At the completion of the innings of the team batting first, the
umpires will confirm the correctness of the score of the team batting first
with the scorers.
29.1.2 When satisfied that the score is correct, they shall add one run to
the score to determine the target required by the team batting second.
29.2 The umpires will now calculate the TARGET run rate (to 2 decimal points)
applicable to the second innings. Should there be a reduction in overs for the
team batting second, the reduced overs as allocated will then be multiplied by the
TARGET run rate as calculated above. Where the calculation involves a fraction,
such a fraction would be rounded up to determine the TARGET score to be
achieved. The umpires would inform the team batting second of the required
TARGET score.
29.3 Examples
29.3.1 Side A scores 98 runs in 10 Overs +1 = 99 @ rate 9.90
29.3.2 Side B 5 Overs left @9.90 = 49.50 therefore would require 50 runs
30. PLAYERS CONDUCT
Law 42 to be amended as follows:
30.1 The disciplinary committee of the CGL will determine the different levels of
misconduct and all disciplinary processes. No player will be suspended during a
match.
31. LOG POSITION
31.1
Win 5
No Result 3
31.2 In the event of two teams finishing on equal points on the log, the final log will be
determined in the following order of priority (if relevant):
31.2.1 The team with the greatest number of wins;
31.2.2 If still equal, the team with the least number of losses;
31.2.3 If still equal, the team with the most sixes;
31.2.4 If still equal, the team with the most fours;
31.2.5 If still equal, the team with the least amount of wides;
31.2.6 If still equal, the team with the least amount of no balls;
31.2.7 If still equal, the team with the highest batting innings score;
31.2.8 If still equal, the team with the highest amount of runs in the tournament;
31.2.9 If still equal, the toss of a coin.
32. TIE MATCH
32.1 In the event of two teams finishing on equal runs,in the group stage, the
winner will be determined in the following (if relevant).
32.2 Bowl out (in the artificial nets) at a prescribed time
32.2.1 One bowler from each team
32.2.2 6 legal deliveries
32.2.3 Whoever hits the wickets the most times wins the game
32.3 If tied then the one who misses first loses.
33. QUARTER-FINALS, SEMI-FINALS AND FINALS
33.1 Super overs rules only apply to a tie result
33.2 Three batsmen per team only
33.3 One over to be bowled only by each team (1 separate bowlers)
33.4 Winning result
33.4.1 If a team has 2 wickets fall this constitutes the end of that innings
33.4.2 If less than two wickets fall then the team with the most runs after 2
overs bowled wins the super over.
33.4.3 One over per bowler
33.4.4 In the event of two teams finishing on equal runs after the super
overs, the winner will be determined in the following order of priority (if
relevant).
33.4.5 If still equal, the team with the most sixes in the semi-final/final
33.4.6 If still equal, the team with the most fours in the semi-final/final
33.4.7 If still equal, the team with the least number of wides in the
semi-final/final
33.4.8 If still equal, the team with the least amount of no balls in the
semi-final/final
33.4.9 If still equal, the team with the highest individual batting score in the
semi-final/final
33.4.10 If still equal, the team with the highest amount of runs in the
tournament
33.4.11 If still equal, the toss of a coin